<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments for Swingpant&#039;s Game Lab</title>
	<atom:link href="http://swingpants.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://swingpants.com</link>
	<description>Swingpant&#039;s Code Nurdlings</description>
	<lastBuildDate>Tue, 08 May 2012 12:58:08 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
	<item>
		<title>Comment on Collision Detection and Bounce Calculation using Colour Maps (part 1) by Michael Hart</title>
		<link>http://swingpants.com/2009/03/16/collision-detection-and-bounce-calculation-using-colour-maps-part-1/#comment-1582</link>
		<dc:creator><![CDATA[Michael Hart]]></dc:creator>
		<pubDate>Tue, 08 May 2012 12:58:08 +0000</pubDate>
		<guid isPermaLink="false">http://flashlabs.wordpress.com/?p=95#comment-1582</guid>
		<description><![CDATA[I&#039;m still waiting for part 2 :&#124;
I can&#039;t figure out what you might have done with your recursive algorithm, I&#039;ve implemented a similar method however it does not account for non-embedded collisions. Care to share? :)]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m still waiting for part 2 <img src='http://s0.wp.com/wp-includes/images/smilies/icon_neutral.gif' alt=':|' class='wp-smiley' /><br />
I can&#8217;t figure out what you might have done with your recursive algorithm, I&#8217;ve implemented a similar method however it does not account for non-embedded collisions. Care to share? <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Collision Detection and Bounce Calculation using Colour Maps (part 1) by P4INKiller</title>
		<link>http://swingpants.com/2009/03/16/collision-detection-and-bounce-calculation-using-colour-maps-part-1/#comment-1481</link>
		<dc:creator><![CDATA[P4INKiller]]></dc:creator>
		<pubDate>Mon, 16 Apr 2012 13:43:06 +0000</pubDate>
		<guid isPermaLink="false">http://flashlabs.wordpress.com/?p=95#comment-1481</guid>
		<description><![CDATA[Somebody beat you to the punch, d&#039;oh!

http://active.tutsplus.com/tutorials/games/pixel-level-collision-detection-based-on-pixel-colors/]]></description>
		<content:encoded><![CDATA[<p>Somebody beat you to the punch, d&#8217;oh!</p>
<p><a href="http://active.tutsplus.com/tutorials/games/pixel-level-collision-detection-based-on-pixel-colors/" rel="nofollow">http://active.tutsplus.com/tutorials/games/pixel-level-collision-detection-based-on-pixel-colors/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on HTML5 Game Dev. Flipping a DIV &#8211; Horizontally Inverting content with Javascript and CSS by pseudopode</title>
		<link>http://swingpants.com/2012/02/07/html5-flipping-a-div-horizontally-inverting-an-image/#comment-1402</link>
		<dc:creator><![CDATA[pseudopode]]></dc:creator>
		<pubDate>Sun, 01 Apr 2012 17:23:28 +0000</pubDate>
		<guid isPermaLink="false">http://swingpants.com/?p=436#comment-1402</guid>
		<description><![CDATA[Mi reply is a bit late, but I saw interesting things on your blog so I bring back some info myself : CSS2D transform (-*-transform) aren&#039;t accelerated on iOS, but the CSS3D transform are.
So if you want to get some boost, you can use a 3D transform for 2D effect (don&#039;t use Z axis). However, to get that boost, you can only use CSS3D transform. No mix possible between CSS2D and 3D !]]></description>
		<content:encoded><![CDATA[<p>Mi reply is a bit late, but I saw interesting things on your blog so I bring back some info myself : CSS2D transform (-*-transform) aren&#8217;t accelerated on iOS, but the CSS3D transform are.<br />
So if you want to get some boost, you can use a 3D transform for 2D effect (don&#8217;t use Z axis). However, to get that boost, you can only use CSS3D transform. No mix possible between CSS2D and 3D !</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Collision Detection and Bounce Calculation using Colour Maps (part 1) by swingpants</title>
		<link>http://swingpants.com/2009/03/16/collision-detection-and-bounce-calculation-using-colour-maps-part-1/#comment-1285</link>
		<dc:creator><![CDATA[swingpants]]></dc:creator>
		<pubDate>Thu, 01 Mar 2012 20:31:41 +0000</pubDate>
		<guid isPermaLink="false">http://flashlabs.wordpress.com/?p=95#comment-1285</guid>
		<description><![CDATA[Ha - many apologies to all - Part 2 went missing in action. I&#039;m due to re-visit colour maps on a project in the very near future. I&#039;ll put together a proper post about it then :)]]></description>
		<content:encoded><![CDATA[<p>Ha &#8211; many apologies to all &#8211; Part 2 went missing in action. I&#8217;m due to re-visit colour maps on a project in the very near future. I&#8217;ll put together a proper post about it then <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Collision Detection and Bounce Calculation using Colour Maps (part 1) by P4INKiller</title>
		<link>http://swingpants.com/2009/03/16/collision-detection-and-bounce-calculation-using-colour-maps-part-1/#comment-1282</link>
		<dc:creator><![CDATA[P4INKiller]]></dc:creator>
		<pubDate>Thu, 01 Mar 2012 15:19:56 +0000</pubDate>
		<guid isPermaLink="false">http://flashlabs.wordpress.com/?p=95#comment-1282</guid>
		<description><![CDATA[Hey, thanks for this article, will definitely save me some headaches.
I know it&#039;s been a while, but I&#039;m very interested to see a part two of this.]]></description>
		<content:encoded><![CDATA[<p>Hey, thanks for this article, will definitely save me some headaches.<br />
I know it&#8217;s been a while, but I&#8217;m very interested to see a part two of this.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Games for Kids: Flash vs HTML5 &#8211; Presentation Content by Valery Pesetski</title>
		<link>http://swingpants.com/2012/02/26/games-for-kids-flash-vs-html5-presentation-content/#comment-1281</link>
		<dc:creator><![CDATA[Valery Pesetski]]></dc:creator>
		<pubDate>Thu, 01 Mar 2012 12:17:41 +0000</pubDate>
		<guid isPermaLink="false">http://swingpants.com/?p=499#comment-1281</guid>
		<description><![CDATA[Hi Jon. I&#039;m really amazed with your presentation at FITC Amsterdam. I&#039;m Valery Pesetski - Belarus Flash User Group manager. I&#039;m also has an experience in Flash to HTML5 games converting via jangaroo. If you want I&#039;ll show you an example. So also I would like to ask you to send me a link, swf file or video recording on flash application where you conducted an orchestra. It was really cool.]]></description>
		<content:encoded><![CDATA[<p>Hi Jon. I&#8217;m really amazed with your presentation at FITC Amsterdam. I&#8217;m Valery Pesetski &#8211; Belarus Flash User Group manager. I&#8217;m also has an experience in Flash to HTML5 games converting via jangaroo. If you want I&#8217;ll show you an example. So also I would like to ask you to send me a link, swf file or video recording on flash application where you conducted an orchestra. It was really cool.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on HTML5 Game Dev. Flipping a DIV &#8211; Horizontally Inverting content with Javascript and CSS by Zombie games</title>
		<link>http://swingpants.com/2012/02/07/html5-flipping-a-div-horizontally-inverting-an-image/#comment-1275</link>
		<dc:creator><![CDATA[Zombie games]]></dc:creator>
		<pubDate>Wed, 29 Feb 2012 18:44:52 +0000</pubDate>
		<guid isPermaLink="false">http://swingpants.com/?p=436#comment-1275</guid>
		<description><![CDATA[Cooperative games emphasize participation, challenge and fun rather than defeating someone. Focus on fun and interaction rather than competition and alienation. Cooperative games are not new. Some of the classic we participated in as children are classic because of the play emphasis.]]></description>
		<content:encoded><![CDATA[<p>Cooperative games emphasize participation, challenge and fun rather than defeating someone. Focus on fun and interaction rather than competition and alienation. Cooperative games are not new. Some of the classic we participated in as children are classic because of the play emphasis.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Games for Kids. Flash vs HTML5 by farook</title>
		<link>http://swingpants.com/2012/02/21/games-for-kids-flash-vs-html5/#comment-1267</link>
		<dc:creator><![CDATA[farook]]></dc:creator>
		<pubDate>Tue, 28 Feb 2012 06:16:52 +0000</pubDate>
		<guid isPermaLink="false">http://swingpants.com/?p=478#comment-1267</guid>
		<description><![CDATA[Wow, the game has changed with the announcement that Adobe is no longer supporting development for FLASH for mobile devices or TV…it is focusing on &lt;a href=&quot;http://html5socket.com/&quot; rel=&quot;nofollow&quot;&gt;youtube html5 player&lt;/a&gt; and Adobe AIR apps instead….the news got around the game development community quickly. I think the market penetration of mobile devices like the iPad, iPhone, and iTouch from Apple being a merket leader who doesn’t support FLASH made a true impression on developers whose clients pages were losing views by this audience. Comsider Apple’s leadership history introducing CD ROM’s fiirst in computers, dropping the beige look of computers, introucing the iMAc, iTunes, Quicktime, and Jobs support of Blu Ray at Disney helped set standards in many industries…]]></description>
		<content:encoded><![CDATA[<p>Wow, the game has changed with the announcement that Adobe is no longer supporting development for FLASH for mobile devices or TV…it is focusing on <a href="http://html5socket.com/" rel="nofollow">youtube html5 player</a> and Adobe AIR apps instead….the news got around the game development community quickly. I think the market penetration of mobile devices like the iPad, iPhone, and iTouch from Apple being a merket leader who doesn’t support FLASH made a true impression on developers whose clients pages were losing views by this audience. Comsider Apple’s leadership history introducing CD ROM’s fiirst in computers, dropping the beige look of computers, introucing the iMAc, iTunes, Quicktime, and Jobs support of Blu Ray at Disney helped set standards in many industries…</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Games for Kids: Flash vs HTML5 &#8211; Presentation Content by new york nightlife club</title>
		<link>http://swingpants.com/2012/02/26/games-for-kids-flash-vs-html5-presentation-content/#comment-1257</link>
		<dc:creator><![CDATA[new york nightlife club]]></dc:creator>
		<pubDate>Mon, 27 Feb 2012 04:23:42 +0000</pubDate>
		<guid isPermaLink="false">http://swingpants.com/?p=499#comment-1257</guid>
		<description><![CDATA[all you happy hardcore &amp; techno kids xP
play this flash game:
&lt;a href=&quot;http://www.addictinggames.com/skirunner.html&quot; rel=&quot;nofollow&quot;&gt;http://www.addictinggames.com/skirunner.…&lt;/a&gt;

&amp; tell me what song is playing in the background while you play!
&amp; if you dont know it, play anyways!!]]></description>
		<content:encoded><![CDATA[<p>all you happy hardcore &amp; techno kids xP<br />
play this flash game:<br />
<a href="http://www.addictinggames.com/skirunner.html" rel="nofollow">http://www.addictinggames.com/skirunner.…</a></p>
<p>&amp; tell me what song is playing in the background while you play!<br />
&amp; if you dont know it, play anyways!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Games for Kids. Flash vs HTML5 by Mikey</title>
		<link>http://swingpants.com/2012/02/21/games-for-kids-flash-vs-html5/#comment-1233</link>
		<dc:creator><![CDATA[Mikey]]></dc:creator>
		<pubDate>Tue, 21 Feb 2012 15:43:24 +0000</pubDate>
		<guid isPermaLink="false">http://swingpants.com/?p=478#comment-1233</guid>
		<description><![CDATA[Hi Swingpants,
Came across your website with my dad and thought is was really cool.  I&#039;d really like to learn how to make my own games like you two children - can you give me any tips - my dad will help me.
Thanks
Mikey PT from Dublin]]></description>
		<content:encoded><![CDATA[<p>Hi Swingpants,<br />
Came across your website with my dad and thought is was really cool.  I&#8217;d really like to learn how to make my own games like you two children &#8211; can you give me any tips &#8211; my dad will help me.<br />
Thanks<br />
Mikey PT from Dublin</p>
]]></content:encoded>
	</item>
</channel>
</rss>

