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	<title>Swingpant&#039;s Game Lab &#187; genie</title>
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		<title>Swingpant&#039;s Game Lab &#187; genie</title>
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		<title>Flash on the Beach (Part #1): Elevator Pitch&#8230; AS3 Genie Effect Transition.</title>
		<link>http://swingpants.com/2009/09/29/flash-on-the-beach-elevator-pitch-how-to-build-3-games-in-3-minutes-part1/</link>
		<comments>http://swingpants.com/2009/09/29/flash-on-the-beach-elevator-pitch-how-to-build-3-games-in-3-minutes-part1/#comments</comments>
		<pubDate>Tue, 29 Sep 2009 22:30:39 +0000</pubDate>
		<dc:creator>swingpants</dc:creator>
				<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[Code Snippet]]></category>
		<category><![CDATA[Conference]]></category>
		<category><![CDATA[Effect]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Elevator Pitch]]></category>
		<category><![CDATA[FOTB]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[genie]]></category>
		<category><![CDATA[ginny]]></category>
		<category><![CDATA[transition]]></category>
		<category><![CDATA[wonderfl]]></category>

		<guid isPermaLink="false">http://swingpants.com/?p=150</guid>
		<description><![CDATA[My &#8216;build a game in three minutes&#8217; session at this year&#8217;s excellent Flash on the Beach somehow morphed into building three games in three minutes. My initial thinking was to code on the fly and put together something simple &#8211; I wanted physics and the ability to render a 3D version. It only took a [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=swingpants.com&#038;blog=5703708&#038;post=150&#038;subd=flashlabs&#038;ref=&#038;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>My &#8216;build a game in three minutes&#8217; session at this year&#8217;s excellent Flash on the Beach somehow morphed into building three games in three minutes. </p>
<p>My initial thinking was to code on the fly and put together something simple &#8211; I wanted physics and the ability to render a 3D version. It only took a couple of experiments to realise that trying to write AND compile in a strict 3 minutes would be near impossible. I needed some assets and wanted to produce these in the allotted time too. </p>
<p>While cogitating the pitch, I had a lot of game commissions and ideas come through my desk. I clicked that a Game Scratchpad would be a really handy app. Something that I could sketch out a game with &#8211; to demonstrate an idea during a brainstorm &#8211; at the speed of thought. </p>
<p>More on the Game Sketchpad in Part#2. See the last two minutes of the pitch here (not sure what happened to the first minute):<br />
<a href="http://www.youtube.com/watch?v=wLiKTdB89AA">http://www.youtube.com/watch?v=wLiKTdB89AA</a></p>
<p>In the meantime, I got asked by quite a few about the transition effect I used on my slides. To save time I did all of my presentation from within a swf. I wanted a fun quirky transition. The Genie (Ginny) effect is newish &#8211; I&#8217;d spotted it on <a href="http://wonderfl.net">wonderfl.net</a> by <a href="http://wonderfl.net/code/b8ec2e7155357ddc65d21eb8b1fa2e94c8363cfc#">Clockmaker</a> (inspired by <a href="http://fladdict.net">Fladdict</a>). So I grabbed the method and adapted it to allow me to fire it off from a given point &#8211; connecting relevant sprites (humorous and tasteless in good measure).</p>
<p>I have packaged the Genie effect <a href="http://swingpantsflash.com/genie_transition/genie_transition.zip">here</a> as a Class, with example implementation.</p>
<blockquote>
<p>//Usage<br />
import com.swingpants.effect.GenieBmd<br />
var gb:GenieBmd=new GenieBmd(400,300,20)// image width, height, number of segments<br />
gb.startGenie(bmd) // Bitmapdata<br />
gb.fireAtPoint(50,100,3) //x, y, speed (in secs)</p>
</blockquote>
<div id="attachment_176" class="wp-caption aligncenter" style="width: 460px"><a href="http://swingpantsflash.com/genie_transition/genietransition.html"><img src="http://swingpantsflash.com/genie_transition/genie_pic.jpg" alt="AS3 Genie (Ginny) Effect" title="#FOTB09. Jon Howard Genie Effect" width="450" height="330" class="size-full wp-image-176" /></a><p class="wp-caption-text">Swingpant's AS3 Genie Effect implementation</p></div>
<p>In part#2 I will explain how the Game Sketchpad works, the component parts, the swf and some source code.</p>
<p>Genie Effect (zip): <a href="http://swingpantsflash.com/genie_transition/genie_transition.zip">source</a><br />
Presentation (Youtube): <a href="http://www.youtube.com/watch?v=wLiKTdB89AA">video</a></p>
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			<media:title type="html">#FOTB09. Jon Howard Genie Effect</media:title>
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